(10-19-2017, 07:25 PM)phyrrus9 Wrote: (10-08-2017, 04:20 AM)UKService Wrote:
:Scam Pages Available:
Metro B@nk
HSBC
Halifax
NatWest
Lloyds
Barclays
Design: All Pages are updated monthly for latest designs and methods (October 1st, 2017)
Price: $150 a page - $500 for pack
:Email Spam Set-Ups:
Contents: Whitelisted Server, Email, SMTP, cPanel, Instructions, and Scam Page
B@nk: Your choice of 1 Spam Page above.
Scam Pages come pre set and ready to spam with undetected email template. Just bring your mailing list, import to mailer and click send. Results returned to your desired email or provided email.
Price: $500 singles - $1500 for pack
:SMS Spam Set-Ups:
Contents: 1 SMS Gateway + 1 B@nk Spam Setup
Use this gateway to spam any desired group of mobile numbers with your desired sender and message. Simply bring your mobile list.
Price: $1000 for permanent sms gateway and page setup.
Payment: BTC Only - No Workers or Cash Outs. Samples available, and test URLs.
Contact: PM
Any messages containing a simple "hi or hello" will be blocked. Please message me with "Scam Page - B@nk name here" or "Spam Setup - single- SMS/email - b@nk name here"
Happy Spamming,
UK Service
(10-19-2017, 07:12 PM)Ecks Wrote: Honestly if you want to learn C#, you need to sign up to Microsoft Virtual Academy and just go through it all. It is not like sololearn in the way it tests you, but as far as resources for learning, it can't be beat.
I myself went directly into game dev with C# and it was a horrible route to take but taught me some valuable lessons, I suggest you take the others advice and start with miscellaneous projects.
Really? I know Unity leverages C# quite a lot. What did you use for "C# game dev" if you don't mind me asking?
A book they offered teaching C# game development, I still have it somewhere, but there was no program, just an IDE and some basic snippits to help guide you along from developing your own basic engine, to how to do 2D and 3D sprites and so on, all I used at the time was Visual Studio, It didn't turn out bad, but I did have to constantly look up various overload methods and I won't even get into the nightmare that was sockets. I created a pretty basic MUD, then added some pretty basic graphics and sounds. Unity and other engines embracing C# nowadays makes all that simple but for someone looking to actually learn, starting from the ground up is the way to go.