Thirteen Years of Service
Posts: 811
Threads: 72
RE: Major csgo update 09-16-2015, 02:22 PM
#2
Loving the new animations and hit boxes though I'm kind of split on the way that they implemented the weapon clipping system, considering it really wasn't that big of an issue in the first place, and can easily abused by just slightly pointing your gun to the side in for example kitchen on Mirage or if you're hiding by barrels on Dust.
Edit: Just played a round on Mirage, and the silenced M4 is absolutely useless now.
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Thirteen Years of Service
Posts: 1,812
Threads: 190
RE: Major csgo update 09-16-2015, 04:44 PM
#4
Now we wait for 128 tick servers and it mm might be enjoyable again .
The following 1 user Likes Alex's post:1 user Likes Alex's post
β’ Master
Thirteen Years of Service
Posts: 2,267
Threads: 132
RE: Major csgo update 09-16-2015, 09:14 PM
#5
Yay, fixed hitboxes!
Oh wait this is Valve, they always fuck up.
These animation are wank.
The fuck is up with the S nerf?
What the fuck are those tentacles you defuse with?
Once again Valve not giving a fuck about competitive scene and just wanting to appeal to casuals to make more money. I'm done.
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