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RE: Learning Graphics Programming[help] #5
(02-15-2013, 02:04 PM)Deque Wrote: You are quite contradicting. Either you create everything on your own without libraries (which is only useful for learning purposes but not for creating a game fast), or you use graphics libraries (like OpenGL) and game engines (like Unreal).

You already code in C++ as you have shown in the programming challenges. So I suggest you get deeper into it and have a chat with [twu=4025]Frooxius[/twu]. He does game developement with C++. That language provides you more control than Java or Python and a good programmer will make more efficient programs with it (resource and speed wise - a bad programmer will more likely make it worse, though, which is the drawback of having more control)

Okay I will, thanks for the suggestion
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