RE: Desktop Thread (2026 Deluxe Edition) 08-31-2026, 05:30 PM
#13
(08-31-2026, 04:57 PM)Oni Wrote:(08-30-2026, 02:32 PM)Snickerdoodle Wrote:(08-30-2026, 02:23 PM)Skullmeat Wrote: The PC port of PGR is honestly fantastic. 120 hz, higher res textures, enhanced effects, and native controller support. Its not wrapper its an actual pc target build. PGR sets the gold standard on how you port a mobile game to pc.
It definitely does and it's already outperforming their competitors for gatcha games (Hoyoverse's Genshin Impact mainly).
To be fair, optimizing open world vs. instanced play is a very different scope. Wuwa was really rough when it first launched, iirc.
However in a shorter span of time they've outperformed Genshin, especially with their animations. Hoyoverse tends to hire third parties to make animations for them like MAPPA for example, while WuWa has their own in network animation team.
HoYoverse has historically relied heavily on outside animation studios for major animated projects. For example, Genshin’s long-running anime project is associated with ufotable, while HoYoverse has also worked with various external studios for promotional animation.
Kuro Games has now gone in the opposite direction with Kuro Onroad, its own in-house animation brand. Kuro officially announced Wuthering Waves: Elysium in July 2026, with Kuro Onroad producing it.
(This post was last modified: 08-31-2026, 05:32 PM by Snickerdoodle.)






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