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Nintendo 64 Hardware/Programming Manual - Printable Version +- Sinisterly (https://sinister.li) +-- Forum: Computers (https://sinister.li/Forum-Computers) +--- Forum: Hardware & Customization (https://sinister.li/Forum-Hardware-Customization) +--- Thread: Nintendo 64 Hardware/Programming Manual (/Thread-Nintendo-64-Hardware-Programming-Manual) |
Nintendo 64 Hardware/Programming Manual - Skullmeat - 04-17-2018 I've been reading this, not because I want to program for the N64, but because I'm simply curious how the hardware worked. From my understanding the N64 was fairly impressive, and complex from a technical standpoint. Maybe some of you guyys will find this interesting as well. https://level42.ca/projects/ultra64/Documentation/man/pro-man/start/index.html RE: Nintendo 64 Hardware/Programming Manual - phyrrus9 - 04-17-2018 (04-17-2018, 05:15 AM)Skullmeat Wrote: I've been reading this, not because I want to program for the N64, but because I'm simply curious how the hardware worked. From my understanding the N64 was fairly impressive, and complex from a technical standpoint. Maybe some of you guyys will find this interesting as well. My experience with N64 is ultra limited, but N64 and C64 were the two that defined the whole movement and IMO are responsible for bringing modern 64-bit computing into the home. RE: Nintendo 64 Hardware/Programming Manual - Skullmeat - 04-17-2018 (04-17-2018, 06:18 AM)phyrrus9 Wrote:(04-17-2018, 05:15 AM)Skullmeat Wrote: I've been reading this, not because I want to program for the N64, but because I'm simply curious how the hardware worked. From my understanding the N64 was fairly impressive, and complex from a technical standpoint. Maybe some of you guyys will find this interesting as well. The C64 was an 8bit. It was called the Commodore 64 because it had 64k of memory. RE: Nintendo 64 Hardware/Programming Manual - Kyaa - 04-18-2018 Thank you for sharing the interesting article! |