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[GAME]Continue The Code - Printable Version +- Sinisterly (https://sinister.li) +-- Forum: General (https://sinister.li/Forum-General) +--- Forum: The Lounge (https://sinister.li/Forum-The-Lounge) +--- Thread: [GAME]Continue The Code (/Thread-GAME-Continue-The-Code) |
[GAME]Continue The Code - 1llusion - 03-19-2011 Hi, so, remember the game continue the sentence? Well, I thought: "Hey, we are on a hacking forum, why don't we do this with code?" so, lets try how successful this game will be with code ![]() Since there are many languages, lets expect we are doing it in command line, therefore nothing like: TextBox1.Text = "blablabla" But lets expect everything else is allowed (multi threading etc.) Rules: => The code doesn't have to be 100% working and in some exact language, but try to get it as close to actual code as possible => Things like: Me.Close or similar things that would end the program or destroy it AREN'T ALLOWED => Try to keep the code able to be continued, this refers to above rule => If its write only code (difficult to read) it would be nice to comment it =) => Lets expect there are all imports already Have fun!!!! I will start: Code: Module Module1
Sub Main()
Console.Writeline("Welcome To our awesome program!!!")
Console.Readline()[GAME]Continue The Code - 1llusion - 03-19-2011 Hi, so, remember the game continue the sentence? Well, I thought: "Hey, we are on a hacking forum, why don't we do this with code?" so, lets try how successful this game will be with code ![]() Since there are many languages, lets expect we are doing it in command line, therefore nothing like: TextBox1.Text = "blablabla" But lets expect everything else is allowed (multi threading etc.) Rules: => The code doesn't have to be 100% working and in some exact language, but try to get it as close to actual code as possible => Things like: Me.Close or similar things that would end the program or destroy it AREN'T ALLOWED => Try to keep the code able to be continued, this refers to above rule => If its write only code (difficult to read) it would be nice to comment it =) => Lets expect there are all imports already Have fun!!!! I will start: Code: Module Module1
Sub Main()
Console.Writeline("Welcome To our awesome program!!!")
Console.Readline()RE: [GAME]Continue The Code - White Charisma - 03-20-2011 Code: Module Module1
Sub Main()
Console.Writeline("Welcome To our awesome program!!!")
Console.Readline()RE: [GAME]Continue The Code - White Charisma - 03-20-2011 Code: Module Module1
Sub Main()
Console.Writeline("Welcome To our awesome program!!!")
Console.Readline()RE: [GAME]Continue The Code - system32_mybb_import5961 - 03-21-2011 Code: Module Module1
Sub Main()
Console.Writeline("Welcome to our awesome program!!!")
Console.readline()
Dim I as integer
Randomize()
Dim Int as integer = rnd * I
While Not I < Int
I+=1
Loop
End Whilei don't know if im playing it right... tell me if i'm wrong. RE: [GAME]Continue The Code - system32_mybb_import5961 - 03-21-2011 Code: Module Module1
Sub Main()
Console.Writeline("Welcome to our awesome program!!!")
Console.readline()
Dim I as integer
Randomize()
Dim Int as integer = rnd * I
While Not I < Int
I+=1
Loop
End Whilei don't know if im playing it right... tell me if i'm wrong. RE: [GAME]Continue The Code - Coder-san - 03-21-2011 Code: Dim HelloWorld As String = "Hello World!"
For intI As Integer = 0 To HelloWorld.Length - 1
Console.WriteLine(HelloWorld.Substring(intI,1))
Threading.Thread.Sleep(500)
Next
Console.ReadLineRE: [GAME]Continue The Code - Coder-san - 03-21-2011 Code: Dim HelloWorld As String = "Hello World!"
For intI As Integer = 0 To HelloWorld.Length - 1
Console.WriteLine(HelloWorld.Substring(intI,1))
Threading.Thread.Sleep(500)
Next
Console.ReadLine |