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print("What's your opinion on lua?"); - Printable Version +- Sinisterly (https://sinister.li) +-- Forum: Coding (https://sinister.li/Forum-Coding) +--- Forum: Coding (https://sinister.li/Forum-Coding--71) +--- Thread: print("What's your opinion on lua?"); (/Thread-print-What-s-your-opinion-on-lua) Pages:
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RE: print("What's your opinion on lua?"); - Hoss - 02-05-2017 I've used Lua here and there. I don't really like the language, but it fits very well in some places like user-end game scripting. For dev-end game scripting I would probably use Python though, just because I feel more comfortable with it and it's a bit more clean and organized. #DeathToJavaScript RE: print("What's your opinion on lua?"); - Air - 02-05-2017 LUA can be pretty useful. I used LUA when I was scripting on league of legends hehe. There are more verbose or generally better languages out there for dev-end stuff, as Hoss said. RE: print("What's your opinion on lua?"); - Mr.Kurd - 02-05-2017 I didn't heard it before, it's my first time! RE: print("What's your opinion on lua?"); - Skryptec - 02-05-2017 The following is RBXLua, though. Code: for i,v in pairs(game.Workspace:GetChildren()) do
v:Destroy()
end
print("lel") |