Thirteen Years of Service
Posts: 3,169
Threads: 99
RE: new sig :D Thoughts? 08-23-2014, 02:46 PM
#3
too fucking big. I've adblocked it.
and the text is no different than shit I was doing in photoshop/gimp a decade ago. And anyone that knows me will tell you my graphic skills blow monkey chunks even today. So imagine how crappy I was a decade ago.
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Thirteen Years of Service
Posts: 3,169
Threads: 99
RE: new sig :D Thoughts? 08-23-2014, 02:46 PM
#4
too fucking big. I've adblocked it.
and the text is no different than shit I was doing in photoshop/gimp a decade ago. And anyone that knows me will tell you my graphic skills blow monkey chunks even today. So imagine how crappy I was a decade ago.
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Fourteen Years of Service
Posts: 8,518
Threads: 1,285
RE: new sig :D Thoughts? 08-23-2014, 03:44 PM
#7
Make it smaller (I find 100x300 a ideal size).
Also don't use or use bevel and emboss correctly.
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Fourteen Years of Service
Posts: 8,518
Threads: 1,285
RE: new sig :D Thoughts? 08-23-2014, 03:44 PM
#8
Make it smaller (I find 100x300 a ideal size).
Also don't use or use bevel and emboss correctly.
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Thirteen Years of Service
Posts: 421
Threads: 27
RE: new sig :D Thoughts? 08-23-2014, 03:48 PM
#9
Too big, Text looks really bad(+Bevel and emboss on the image) (Never, Ever use bevel emboss unless you know what you're doing it also almost never looks good on small text)
Try using a 150(height) by 500(width). With that try and use one with a background that probably looks better with the picture that you have right now so it doesn't look like it has weird cut off corners.
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Fourteen Years of Service
Posts: 286
Threads: 12
RE: new sig :D Thoughts? 08-23-2014, 03:54 PM
#10
No offense, but I don't see anything good about it.
It seems like you wrote some text, slapped in a render and then just used bevel and emboss on everything to the max, and then put a glow around the render.
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