Violentgaming | What is SA:MP? 04-05-2013, 03:30 PM
#1
Welcome to the Introduction, here you can read about features on Client side, reading about gamemodes and view specs and more.
What is SA-MP?
SA-MP is a free multiplayer mod founded by kyeman back in 2005 (Sunday, April 3rd (07:03)). It is absolutely free and it's fun.
Gamemodes
-----------------
Gamemode
Description
LVDM (aka Moneygrub)
Win this gamemode by being the player with the most money, obtained in any way you see fit. A popular gamemode on many servers due to its lack of any 'real' objective, making it a freeroam mode
San Fierro TDM
A Team Deathmatch based in San Fierro, where you must stick with your team to become the player with the highest score.
Rivershell
A water-based CTF gamemode, where your team must win by capturing a slow moving boat from the opposing teams base before they capture your team's.
Local Yokel SE
The same as Rivershell, but based on land using sports cars (the SE stands for sports edition)
Cops 'n' Gangs
Another CTF gamemode, this time between the Los Santos Police and the Grove Street Families - the objective vehicle being a slow-moving van.
Area51
An Assault gamemode, where attackers must break into Area 51 (AKA Area 69) by parachuting while the military and scientists defend.
Freighter
A water-based Area 51, where Triads must break into a rival gang's (the Da Nang Boys') freight ship, using speedboats and helicopters.
Manhunt-LV
One person is chosen to be the 'hunted' person, while everyone else must chase him down and kill him. The person who kills the 'hunted' becomes the hunted himself.
LS Parachute
A fun gamemode with no objective other than to parachute off tall buildings - popular by people making gameplay videos
Minigun Madness
Another fun mode, made to give people a break from the standard objective-based modes. All the players are locked in a small compound in a free-for-all with only miniguns to defend themselves.
Monster
A freeroam mode where everyone spawns at the desert airstrip with only monster trucks for transport. Was popular during the private beta testing
For more detailed information and tips about gamemodes, enter here.
Spec
SA:MP will run on any computer that will run San Andreas single player, but give better performance in most cases. However, if you are playing on larger servers(SA-MP Supports up to 200 slots), the game may run slower at times if you have a lower spec.
Minimum
1 GHz Processor
Pentium 3 / Athlon or equivalent
256MB RAM
Win 98/Me/2000/Xp
64MB Graphics Card (DirectX 9 compatible)
Radeon 8500 / GeForce 3 or equivalent
8X DVD-ROM Drive
3.6GB free HD space
DirectX 9 compatible soundcard
Recommended
Intel pentium 4 HT 2,8 Ghz Processor Intel pentium D 3.0 GHZ / AMD Athlon X2 3800+
1GB RAM
Win 98/Me/2000/Xp
PCIe 256MB Graphics Card (DirectX 9c compatible)
Radeon X800 / GeForce 6,7 or equivalent
16X DVD-ROM Drive
5.0GB free HD space
DirectX 9 compatible soundcard
SA:MP specific
In addition to the standard Single Player requirements, SA:MP needs the following:
5.6MB free Hard Drive space
An Internet Connection (512k+ Broadband is highly recommended for smooth online play)
A copy of GTA San Andreas for PC - V1.0 (NOT V1.01, V2.0, V3.0[Steam/Direct2Drive])
Features
0.2.5:
As sad as it can be, it is cancelled.
0.2.2:
Client
Chat window is now scrollable with upto 5 pages of text (50 lines).
Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
Chat window now wraps text properly over multiple lines.
All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
Name tags cannot be seen through walls/objects.
A car mod shop crash applying certain car mods has been fixed.
Player head movement sync added. Player's characters will look in the direction their camera is looking.
A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
Increased timeouts to prevent connection loss.
Decreased CPU time required to process vehicles on the client.
Fixed animation problem with fire hydrant and spray can.
Fixed nametags with no player issue.
Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
Server
Pickup limit increased to 400.
The server can now disable all interior entrances/exits.
Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
The name tag drawing distance can be set from the server.
Insane stunt bonuses can be toggled on/off by the server.
Various netcode security updates.
New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
Credits go to : SA-MP W & Violent
What is SA-MP?
SA-MP is a free multiplayer mod founded by kyeman back in 2005 (Sunday, April 3rd (07:03)). It is absolutely free and it's fun.
Gamemodes
-----------------
Gamemode
Description
LVDM (aka Moneygrub)
Win this gamemode by being the player with the most money, obtained in any way you see fit. A popular gamemode on many servers due to its lack of any 'real' objective, making it a freeroam mode
San Fierro TDM
A Team Deathmatch based in San Fierro, where you must stick with your team to become the player with the highest score.
Rivershell
A water-based CTF gamemode, where your team must win by capturing a slow moving boat from the opposing teams base before they capture your team's.
Local Yokel SE
The same as Rivershell, but based on land using sports cars (the SE stands for sports edition)
Cops 'n' Gangs
Another CTF gamemode, this time between the Los Santos Police and the Grove Street Families - the objective vehicle being a slow-moving van.
Area51
An Assault gamemode, where attackers must break into Area 51 (AKA Area 69) by parachuting while the military and scientists defend.
Freighter
A water-based Area 51, where Triads must break into a rival gang's (the Da Nang Boys') freight ship, using speedboats and helicopters.
Manhunt-LV
One person is chosen to be the 'hunted' person, while everyone else must chase him down and kill him. The person who kills the 'hunted' becomes the hunted himself.
LS Parachute
A fun gamemode with no objective other than to parachute off tall buildings - popular by people making gameplay videos
Minigun Madness
Another fun mode, made to give people a break from the standard objective-based modes. All the players are locked in a small compound in a free-for-all with only miniguns to defend themselves.
Monster
A freeroam mode where everyone spawns at the desert airstrip with only monster trucks for transport. Was popular during the private beta testing
For more detailed information and tips about gamemodes, enter here.
Spec
SA:MP will run on any computer that will run San Andreas single player, but give better performance in most cases. However, if you are playing on larger servers(SA-MP Supports up to 200 slots), the game may run slower at times if you have a lower spec.
Minimum
1 GHz Processor
Pentium 3 / Athlon or equivalent
256MB RAM
Win 98/Me/2000/Xp
64MB Graphics Card (DirectX 9 compatible)
Radeon 8500 / GeForce 3 or equivalent
8X DVD-ROM Drive
3.6GB free HD space
DirectX 9 compatible soundcard
Recommended
Intel pentium 4 HT 2,8 Ghz Processor Intel pentium D 3.0 GHZ / AMD Athlon X2 3800+
1GB RAM
Win 98/Me/2000/Xp
PCIe 256MB Graphics Card (DirectX 9c compatible)
Radeon X800 / GeForce 6,7 or equivalent
16X DVD-ROM Drive
5.0GB free HD space
DirectX 9 compatible soundcard
SA:MP specific
In addition to the standard Single Player requirements, SA:MP needs the following:
5.6MB free Hard Drive space
An Internet Connection (512k+ Broadband is highly recommended for smooth online play)
A copy of GTA San Andreas for PC - V1.0 (NOT V1.01, V2.0, V3.0[Steam/Direct2Drive])
Features
0.2.5:
As sad as it can be, it is cancelled.
0.2.2:
Client
Chat window is now scrollable with upto 5 pages of text (50 lines).
Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
Chat window now wraps text properly over multiple lines.
All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
Name tags cannot be seen through walls/objects.
A car mod shop crash applying certain car mods has been fixed.
Player head movement sync added. Player's characters will look in the direction their camera is looking.
A new cellphone action enables players to hold a cellphone and look like they're on a call (useful for pen1 based scripts).
Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
Increased timeouts to prevent connection loss.
Decreased CPU time required to process vehicles on the client.
Fixed animation problem with fire hydrant and spray can.
Fixed nametags with no player issue.
Fixed an issue where the client wasn't displaying "You are banned", "Server is full." messages.
Server
Pickup limit increased to 400.
The server can now disable all interior entrances/exits.
Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
The name tag drawing distance can be set from the server.
Insane stunt bonuses can be toggled on/off by the server.
Various netcode security updates.
New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
Credits go to : SA-MP W & Violent


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