Defcon anyone? 08-05-2014, 08:33 AM
#1
I'm heading to Defcon on Wednesday; anyone else going/interested in meeting up at the conference?
| Defcon anyone? filter_list | |
![[Image: qJweLN6.jpg]](http://i.imgur.com/qJweLN6.jpg)

(08-05-2014, 09:13 AM)dropzon3 Wrote: In Las Vegas same as the last 21 years
At the Rio for I think the 3rd or 4th year.
![[Image: qJweLN6.jpg]](http://i.imgur.com/qJweLN6.jpg)
![[Image: obDhRdK.gif]](http://i.imgur.com/obDhRdK.gif)
(08-05-2014, 09:27 AM)L0aD1nG Wrote:(08-05-2014, 09:13 AM)dropzon3 Wrote: In Las Vegas same as the last 21 years
At the Rio for I think the 3rd or 4th year.
Its always in LA?
I didn't know that, why they dont make it in europe some time?
(08-05-2014, 03:44 PM)dropzon3 Wrote: Europe has CCC (Chaos Communication Congress) the oldest security conference.
(08-05-2014, 03:44 PM)dropzon3 Wrote: And other conferences ofc. I'm presenting later this year at Brucon and Defcamp in Europe.
![[Image: qJweLN6.jpg]](http://i.imgur.com/qJweLN6.jpg)
(08-05-2014, 03:57 PM)L0aD1nG Wrote:Brucon is in Ghent Belgium and Defcamp is in romania.(08-05-2014, 03:44 PM)dropzon3 Wrote: Europe has CCC (Chaos Communication Congress) the oldest security conference.
Well I didn't that. :Footinmouth:
(08-05-2014, 03:44 PM)dropzon3 Wrote: And other conferences ofc. I'm presenting later this year at Brucon and Defcamp in Europe.
In which country will your presentation take place to?
![[Image: V2NMLjp.png]](http://i.imgur.com/V2NMLjp.png)
(08-05-2014, 04:04 PM)Plexcon Wrote:(08-05-2014, 03:57 PM)L0aD1nG Wrote:Brucon is in Ghent Belgium and Defcamp is in romania.(08-05-2014, 03:44 PM)dropzon3 Wrote: Europe has CCC (Chaos Communication Congress) the oldest security conference.
Well I didn't that. :Footinmouth:
(08-05-2014, 03:44 PM)dropzon3 Wrote: And other conferences ofc. I'm presenting later this year at Brucon and Defcamp in Europe.
In which country will your presentation take place to?
@dropzon3 sounds really awesome, What are you going to talk about there?
Quote:Reverse engineering is not all binaries and byte-code. The black art also extends to networks and unobtainable game servers. In this talk we go into the gruesome details of how we dug through the graveyards of console binaries and mausoleums of forgotten network protocols in order to stitch together the pieces necessary to bring our favorite game Metal Gear Online back to life. This talk will be examining the process of reverse engineering the games custom network protocols in all angles from packet logs to low level disassembly of client code.
(08-05-2014, 04:13 PM)dropzon3 Wrote: The talk is about reverse engineering dead protocols. Specifically the work I and some others dead rebuilding the servers for Metal Gear Online 1(PS2) and 2(PS3) to create a fan-run server after the originals were shutdown. So covering the normal stuff related to building a private server(without a live server for reference) but also some of the unique challenges faced by the games being console based and not PC.
The Abstract:
Quote:Reverse engineering is not all binaries and byte-code. The black art also extends to networks and unobtainable game servers. In this talk we go into the gruesome details of how we dug through the graveyards of console binaries and mausoleums of forgotten network protocols in order to stitch together the pieces necessary to bring our favorite game Metal Gear Online back to life. This talk will be examining the process of reverse engineering the games custom network protocols in all angles from packet logs to low level disassembly of client code.
![[Image: 5R6Js8r.gif]](http://i.imgur.com/5R6Js8r.gif)