CoD or BF? 07-05-2013, 07:16 PM
#1
I am not trying to start drama I am just going to keep the statistics unbiased, and sense these both games are on three/four consoles, I shall keep it set to general statistics, not xbox, ps3, or pc.
Sense I am a Battlefield fan myself, I should start with CoD. These are the next step-up game, ie; Battlefield 4, CoD Ghosts.
Key Code:
[*] means explain at the bottem
[#] Means not confirmed.
[$] means it replaces something
Here comes my favorite part.
Engine Explained:
Final conclusion: Based on what I have listed here(Note it may not all be 100% accurate) Battlefield 4 is going for diversity on all of their possible combat ways. Call of Duty Ghosts, they may be shrouded, but they might not be ahead. I like battlefield more, one reason is you get the feel your in real combat. You can feel how a tower will collapse due to all the combat on it.
My Opinion: Battlefield is much much better than CoD because for one, I don't deal with... pretty much all the static guns that have been with CoD. I like the sniping physics. Plus, they have a great new engine, unlike the Quake 3 engine CoD works on. [Don't think I am hating on CoD, I don't like CoD for the engine it uses. Check the "Engine Explained" Spoiler.
Sense I am a Battlefield fan myself, I should start with CoD. These are the next step-up game, ie; Battlefield 4, CoD Ghosts.
Key Code:
[*] means explain at the bottem
[#] Means not confirmed.
[$] means it replaces something
Spoiler:
Call of Duty Ghosts:
Trailer:
Details;
What's new: Dynamic Loading screens[#], Dynamic Maps[$], Slightly Bigger maps, Rebuilt engine[*], Sliding[$], Rolling[$].
Guns:
|||Confirmed via trailers and reveals: M4a1, Honey badger, MTAR, UMP-45, Dragonov, CZ 805, Vector, FAL, APS, Scar-H
|||Unconfirmed due to visual: AK-variant(Many say AK47, AK74U. I say AK108)[#]
|||Sights: Hybrid, Acog, Red Dot, Default Iron Sights
Perks: Unknown
Streaks: Unknown
Customization: Unknown
Note: To be edited with information as released. May not be updated until launch.
Trailer:
Spoiler:
Details;
What's new: Dynamic Loading screens[#], Dynamic Maps[$], Slightly Bigger maps, Rebuilt engine[*], Sliding[$], Rolling[$].
Guns:
|||Confirmed via trailers and reveals: M4a1, Honey badger, MTAR, UMP-45, Dragonov, CZ 805, Vector, FAL, APS, Scar-H
|||Unconfirmed due to visual: AK-variant(Many say AK47, AK74U. I say AK108)[#]
|||Sights: Hybrid, Acog, Red Dot, Default Iron Sights
Perks: Unknown
Streaks: Unknown
Customization: Unknown
Note: To be edited with information as released. May not be updated until launch.
Here comes my favorite part.
Spoiler:
Battlefield 4:
Trailer:
What's new: Five man squads, Bigger maps, 64-person games(32 red 32 blue), Water against water warfare(improved), Huge collapsing skyscrapers(Check out the trailer), COMMANDER mode, Knife takedown rebounds, limited tank/heli ammunition, Swimming with pistols, Reloading clip wastes ammunition.
What's tweaked: Many customizations. ex; Handgun customs, physical customs, class customs. I expect it's going to be a little closer to the customization of CoD.
Guns:
|||Confirmed:
Assault Rifles QBZ-95-1, CZ805, M16A3, AEK-971, HK416.
Carbines M4A1, AK5C.
Snipers Steyr Scout Elite, QBU-88, SV-98, Kel-Tec RFB.
LMG Mk.46 Mod. 0, Ultimax-100, QJY-88.
SMG/PDW CZ3A1, P90, U-100 M5K.
Pistols M9A1, QSZ-92, MP412 REX
Shotguns Serbu Super Shorty, Saiga-12, Hawk 12 Gauge, M26 MASS, Norinco V1218
Other/Grenade/Melee Milkor MGL Mk 1S, M320, RPG-7, FIM-92 Stinger, SRAW, XM25 CDTE, C4, M67 frag, M34 WP "Incendiary grenade", MTN-55 M9 Bayonet, Shank type.
Image of weapon custom screen with camo.
![[Image: bf4camo.jpg]](http://img12.imageshack.us/img12/3081/bf4camo.jpg)
Trailer:
Spoiler:
What's new: Five man squads, Bigger maps, 64-person games(32 red 32 blue), Water against water warfare(improved), Huge collapsing skyscrapers(Check out the trailer), COMMANDER mode, Knife takedown rebounds, limited tank/heli ammunition, Swimming with pistols, Reloading clip wastes ammunition.
What's tweaked: Many customizations. ex; Handgun customs, physical customs, class customs. I expect it's going to be a little closer to the customization of CoD.
Guns:
|||Confirmed:
Assault Rifles QBZ-95-1, CZ805, M16A3, AEK-971, HK416.
Carbines M4A1, AK5C.
Snipers Steyr Scout Elite, QBU-88, SV-98, Kel-Tec RFB.
LMG Mk.46 Mod. 0, Ultimax-100, QJY-88.
SMG/PDW CZ3A1, P90, U-100 M5K.
Pistols M9A1, QSZ-92, MP412 REX
Shotguns Serbu Super Shorty, Saiga-12, Hawk 12 Gauge, M26 MASS, Norinco V1218
Other/Grenade/Melee Milkor MGL Mk 1S, M320, RPG-7, FIM-92 Stinger, SRAW, XM25 CDTE, C4, M67 frag, M34 WP "Incendiary grenade", MTN-55 M9 Bayonet, Shank type.
Image of weapon custom screen with camo.
Spoiler:
![[Image: bf4camo.jpg]](http://img12.imageshack.us/img12/3081/bf4camo.jpg)
Engine Explained:
Spoiler:
Rebuilt Engine: The CoD engine is like a human body, you have the fine detail like hair, skin, soft tissues. Then finally you have the bones, the basic structure of the system. The fine details like lag comp and FPS-ties are all soft tissues. The basic mechanics, kind of like head glitching, is in the basic structure.
Final conclusion: Based on what I have listed here(Note it may not all be 100% accurate) Battlefield 4 is going for diversity on all of their possible combat ways. Call of Duty Ghosts, they may be shrouded, but they might not be ahead. I like battlefield more, one reason is you get the feel your in real combat. You can feel how a tower will collapse due to all the combat on it.
My Opinion: Battlefield is much much better than CoD because for one, I don't deal with... pretty much all the static guns that have been with CoD. I like the sniping physics. Plus, they have a great new engine, unlike the Quake 3 engine CoD works on. [Don't think I am hating on CoD, I don't like CoD for the engine it uses. Check the "Engine Explained" Spoiler.

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