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As3 Code for Cheat Transformice filter_list
Author
Message
As3 Code for Cheat Transformice #1
Jump hacks (Credits Ekto):
//5d 26
_as3_findpropstrict Number
//2c 4e
_as3_pushstring "4.10001"
//46 26 01
_as3_callproperty Number(param count:1)
//46 27 01
_as3_callproperty ceil(param count:1)
//90
_as3_negate
>
Small
//24 f9
_as3_Nop (This Nop means the rest of the replacement aob should be 02 02 02 02)
//02

Normal
//24 f8
_as3_Nop (This Nop means the rest of the replacement aob should be 02 02 02 02)
//02

Big
//24 f7
_as3_Nop (This Nop means the rest of the replacement aob should be 02 02 02 02)
//02

Big +
//24 f0
_as3_Nop (This Nop means the rest of the replacement aob should be 02 02 02 02)
//02


No Inversion / Always Inversion (Credits Waroosh):
2 results
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 97 08
_as3_initproperty Inversion
//47
_as3_returnvoid
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 97 08
_as3_initproperty Inversion
//47
_as3_returnvoid
//27
_as3_pushfalse


For Always Inversion change the 27 _as3_pushfalse for 26 _as3_pushtrue.


No Cage Hack (Credits Waroosh):
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 a5 08
_as3_initproperty Cage
>
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 a3 08
_as3_initproperty Cage


No Fake Hack (Credits Waroosh):
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 cd 08
_as3_initproperty Fake
>
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 cb 08
_as3_initproperty Fake


No Soulmate Hack / Soulmate Hack (Credits Waroosh):
6 results (It's ok just changing one, the hack will work anyways).
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 c5 08
_as3_initproperty Lien
//47
_as3_returnvoid
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 c5 08
_as3_initproperty Lien
//47
_as3_returnvoid

For Soulmate hack change the 27 _as3_pushfalse for 26 _as3_pushtrue.


No Collison / Always Collision (Credits Waroosh):
6 results (It's ok just changing one, the hack will work anyways).
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 e6 07
_as3_initproperty CollisionJoueur
//47
_as3_returnvoid
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 e6 07
_as3_initproperty CollisionJoueur
//47
_as3_returnvoid

For Always Collision change the 27 _as3_pushfalse for 26 _as3_pushtrue.


No Nightmode / Always Nightmode (Credits Waroosh):
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 d7 08
_as3_initproperty Noire
//47
_as3_returnvoid
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 d7 08
_as3_initproperty Noire
//47
_as3_returnvoid

For Always Nightmode change the 27 _as3_pushfalse for 26 _as3_pushtrue.


No mass change:
//d0
_as3_getlocal <0>
//66 dc 01
_as3_getproperty MasseSourisGrosse
//24 46
_as3_pushbyte 70
>
//d0
_as3_getlocal <0>
//66 d7 01
_as3_getproperty m_iterations
//24 14
_as3_pushbyte 20


Flood (Credits Eww555 Hax):
_as3_getproperty A_Modo
_as3_not
_as3_iffalse offset: 14
_as3_getlocal <0>
_as3_getlocal <0>
_as3_pushstring "$Doucement"
>
_as3_getproperty A_Modo
_as3_nop
_as3_iffalse offset: 14
_as3_getlocal <0>
_as3_getlocal <0>
_as3_pushstring "$Doucement"


No Message Identical (Credits Eww555 Hax):
_as3_getproperty A_Modo
_as3_not
_as3_iffalse offset: 14
_as3_getlocal <0>
_as3_getlocal <0>
_as3_pushstring "$Message_Identique"
>
_as3_getproperty A_Modo
_as3_nop
_as3_iffalse offset: 14
_as3_getlocal <0>
_as3_getlocal <0>
_as3_pushstring "$Message_Identique"


Spirit Will Not Affect your Mouse (Credits Yellow):
//d2
_as3_getlocal <2>
//24 0a
_as3_pushbyte 10
//a1
_as3_subtract
//24 14
_as3_pushbyte 20
//24 02
_as3_pushbyte 2
//27
_as3_pushfalse
//4f d7 03 06
_as3_callpropvoid Explosion(param count:6)
>
//02
_as3_nop


No-Mice hack (Credits Yellow(Creator)):
//d0
_as3_getlocal <0>
//66 84 05
_as3_getproperty LookJoueur
//d0
_as3_getlocal <0>
//66 88 05
_as3_getproperty Halloween
//4f ff 14 04
_as3_callpropvoid Récupération_Liste_Animation(param count:4)
//60 ee 14
_as3_getlex LookEnCache
//d0
_as3_getlocal <0>
//66 89 05
_as3_getproperty LookBase
>
//02
_as3_nop


Balloon Walk Both Parts (Credits Kazekun):
//d0
_as3_getlocal <0>
//66 93 03
_as3_getproperty 高
//2a
_as3_dup
//63 0b
_as3_setlocal <11>
//2c a3 21
_as3_pushstring "MP"
//66 8f 17
_as3_getproperty {}
//62 0a
_as3_getlocal <11>
//41 00
_as3_call (param count:0)
//29
_as3_pop
//08 0a
_as3_kill <11>
//d0
_as3_getlocal <0>
//4f af 02 00
_as3_callpropvoid Détachement_Ballon_ClipJoueur(param count:0)
//47
_as3_returnvoid
//10 1c 02 00
_as3_jump offset: 540 For the part #2 just change this to //10 97 01 00//_as3_jump offset: 407
>
//d0
_as3_getlocal <0>
//66 93 03
_as3_getproperty 高
//2a
_as3_dup
//63 0a
_as3_setlocal <11>
//2c a3 21
_as3_pushstring "MP"
//66 8f 17
_as3_getproperty {}
//62 0a
_as3_getlocal <11>
//41 00
_as3_call (param count:0)
//29
_as3_pop
//08 0a
_as3_kill <11>
//02
_as3_nop


Wind Effect (Credits Ekto (Creator)):
//d0
_as3_getlocal <0>
//66 7f
_as3_getproperty VitesseJoueur
//90
_as3_negate
//62 15
_as3_getlocal <21>
>
//25 a8 46
_as3_pushshort 9000
//90
_as3_negate
//62 15
_as3_getlocal <21>


Semi-Ghost Hack (Credits Yellow (Creator)):
//60 ed 05
_as3_getlex Box2D.Dynamics.Contacts::b2CircleContact
//66 c8 19
_as3_getproperty Create
//60
Just 60
>
//60 ed 05
_as3_getlex Box2D.Dynamics.Contacts::b2CircleContact
//66 c9 19
_as3_getproperty e_unknownJoint
//60
Just 60



Semi-Ghost Hack (V0.2) (Credits Ekto(Creator?)):
//60 a2 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolygonContact
//66 f9 19
_as3_getproperty Create
//60 a2 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolygonContact
>
//60 a2 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolygonContact
//66 c9 19
_as3_getproperty e_unknownJoint
//60 a2 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolygonContact


Ghost Hack:
//60 a6 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolyAndCircleContact
//66 f9 19
_as3_getproperty Create
//60 a6 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolyAndCircleContact
>
//60 a6 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolyAndCircleContact
//66 f3 1b
_as3_getproperty e_mouseJoint
//60 a6 0b
_as3_getlex Box2D.Dynamics.Contacts::b2PolyAndCircleContact


Bounce Hack Return to Normal:
Shift code here
>
//d0
_as3_getlocal <0>
//66 87 0b
_as3_getproperty ClipJoueurProp
//2f 55
_as3_pushdouble 1.015
//61 ba 02
_as3_setproperty restitution
//02
_as3_nop

Ctrl code here
>
//d0
_as3_getlocal <0>
//66 87 0b
_as3_getproperty ClipJoueurProp
//2f 03
_as3_pushdouble 0.2
//61 ba 02
_as3_setproperty restitution
//02
_as3_nop


Speed Hack (Credits Waroosh (Creator)):
//66 d2 0a
_as3_getproperty velocityBias
//62 1a
_as3_getlocal <26>
//66 bf 05
_as3_getproperty restitution
//90
_as3_negate
//62 2f
_as3_getlocal <47>
//a2
_as3_multiply
//a0
_as3_add
//61 d2 0a
_as3_setproperty velocityBias
//62 1b
_as3_getlocal <27>
//91
_as3_increment
>
Same.


No Bounce (Credits Eww555 Hax (Creator?)):
//60 90 08
_as3_getlex Box2D.Common::b2Settings
//66 d5 15
_as3_getproperty b2_velocityThreshold
//90
_as3_negate
>
//60 90 08
_as3_getlex Box2D.Common::b2Settings
//66 b1 07
_as3_getproperty m_linearVelocity
//90
_as3_negate


WJ Air(Credits Yellow (Creator)):
//d0
_as3_getlocal <0>
//66 88 02
_as3_getproperty Monde666
//76
_as3_convert_b
//2a
_as3_dup
//11 07 00 00
_as3_iftrue offset: 7
//29
_as3_pop
//62 2a
_as3_getlocal <42>
//66 c8 04
_as3_getproperty LookCupidon
>
//d0
_as3_getlocal <0>
//02
nop
//02
nop
//02
nop
//76
_as3_convert_b
//2a
_as3_dup
//11 07 00 00
_as3_iftrue offset: 7
//29
_as3_pop
//62 2a
_as3_getlocal <42>
//66 c8 04
_as3_getproperty LookCupidon


No Cheese For You ^_^ (Credits Waroosh (Creator)):
//d0
_as3_getlocal <0>
//27
_as3_pushfalse
//68 8e 02
_as3_initproperty MondeSourisFromage
>
//d0
_as3_getlocal <0>
//26
_as3_pushtrue
//68 8e 02
_as3_initproperty MondeSourisFromage


Auto Advance (Credits Ekto):
//d0
_as3_getlocal <0>
//66 d2 02
_as3_getproperty InvocationEnCours
//96
_as3_not
//12 34 00 00
_as3_iffalse offset: 52
>
//d0
_as3_getlocal <0>
//66 d3 02
_as3_getproperty InvocationEnCours
//96
_as3_not
//12 34 00 00
_as3_iffalse offset: 52


The Animation Of Cheese Is Desactivated (Credits Ekto (Creator)):
//d0
_as3_getlocal <0>
//66 e3 04
_as3_getproperty Anim_Invoc
//14 10 00 00
_as3_ifne offset: 16
//d0
_as3_getlocal <0>
//66 ce 03
_as3_getproperty ParticuleZone
//66 d0 03
_as3_getproperty ListeParticule
//24 00
_as3_pushbyte 0
//d0
_as3_getlocal <0>
//66 e7 04
_as3_getproperty Anim_Invoc_G
//61 c7 1e
_as3_setproperty {}
//10 53 00 00
_as3_jump offset: 83
//d1
>
//d0
_as3_getlocal <0>
//66 e2 04
_as3_getproperty Anim_Invoc
//14 10 00 00
_as3_ifne offset: 16
//d0
_as3_getlocal <0>
//66 ce 03
_as3_getproperty ParticuleZone
//ee d0 03
_as3_getproperty ListeParticule
//24 00
_as3_pushbyte 0
//d0
_as3_getlocal <0>
//66 e6 04
_as3_getproperty Anim_Invoc_G
//61 c7 1e
_as3_setproperty {}
//10 19 00 00
_as3_jump offset: 83
//d1


No Weight Change (Credits Waroosh (Creator)):
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//26
_as3_pushtrue
//61 ca 04
_as3_setproperty Grosse
//d1
_as3_getlocal <1>
//4f 87 05 00
_as3_callpropvoid MAJ_Grosse(param count:0)
//d1
_as3_getlocal <1>
//66 c4 04
_as3_getproperty Physique
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//27
_as3_pushfalse
//61 ca 04
_as3_setproperty Grosse
//d1
_as3_getlocal <1>
//4f 87 05 00
_as3_callpropvoid MAJ_Grosse(param count:0)
//d1
_as3_getlocal <1>
//66 c4 04
_as3_getproperty Physique


Animgonecrazy (Credits CH33ZY (Creator)):
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto
//12 1e 00 00
_as3_iffalse offset: 30
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto
//4f f9 1c 00
_as3_callpropvoid stop(param count:0)
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto
>
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto (Change F8 to F9)
//12 1e 00 00
_as3_iffalse offset: 30
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto
//4f f9 1c 00
_as3_callpropvoid stop(param count:0)
//d0
_as3_getlocal <0>
//66 f8 04
_as3_getproperty AnimVecto (Change the F8 to F9)

All Normal Items (Credits Raz):
//d0
_as3_getlocal <0>
//66 b1 0a
_as3_getproperty Monde
//66 c7 1d
_as3_getproperty ObjetInterdit
//12 62 00 00
_as3_iffalse offset: 98
//d0
_as3_getlocal <0>
//66 B1 0A
_as3_getproperty Monde
//66 C7 1D
_as3_getproperty ObjetInterdit
//66 C8 1D
_as3_getproperty length
//73
_as3_convert_i
//63 05
_as3_setlocal <5>
>
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//24 00
_as3_pushbyte 0
//12 62 00 00
_as3_iffalse offset: 98
//d0
_as3_getlocal <0>
//66 e0 0a
_as3_getproperty SSSy
//66 a8 1d
_as3_getproperty FonctionSync
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//73
_as3_convert_i
//63 05
_as3_setlocal <5>


All Normal Items (2) (Credits Ekto):
_as3_ifne offset: 13
//d1
_as3_getlocal <1>
//62 09
_as3_getlocal <9>
//24 01
_as3_pushbyte 1
//4f 9b 1c 02
>
//02
_as3_nop


Change Object While Spawning (Credits Ekto):
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 dd 0c
_as3_getproperty InvocationEnCours
//96
_as3_not
//2a
_as3_dup
//12 0a 00 00
_as3_iffalse offset: 10
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//02
_as3_nop
//02
_as3_nop
//24 00
_as3_pushbyte 0
//96
_as3_not
//2a
_as3_dup
//12 0a 00 00
_as3_iffalse offset: 10


Move Object While Spawning (Credits Ekto):
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 c6 02
_as3_getproperty InvocationEnCours
//11 41 00 00
_as3_iftrue offset: 65
>
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//02
_as3_nop
//02
_as3_nop
//24 00
_as3_pushbyte 0
//11 41 00 00
_as3_iftrue offset: 65


Rotate Object While Spawning (Credits Ekto):
//d6
_as3_setlocal <2>
//d0
_as3_getlocal <0>
//66 ae 02
_as3_getproperty ObjetEnCours
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_pop
//d0
_as3_getlocal <0>
//66 d2 02
>
//d6
_as3_setlocal <2>
//d0
_as3_getlocal <0>
//66 98 02
_as3_getproperty ObjetEnCours
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_nop
//02
_as3_nop
//02 24 02


Crazy Spawn (Credits Ekto):
//d0
_as3_getlocal <0>
//4f a5 0a 00
_as3_callpropvoid Annulation_Invocation(param count:0)
//d0
_as3_getlocal <0>
//4f c6 0c 00
_as3_callpropvoid Annulation_Placement_Objet(param count:0)
>
//02
_as3_nop


Fast Spawn / Super Fast Spawn:
//d0
_as3_getlocal <0>
//66 7c
_as3_getproperty BaseTempsInvoc
//68 7d
_as3_initproperty TempsInvoc
>
//25 e8 07
_as3_pushshort 1000 (2s) (The normal spawn is like for 2s or 2.5s)
//68 7d
_as3_initproperty TempsInvoc

>
//25 a0 06
_as3_pushshort 800 (1.5s)
//68 7d
_as3_initproperty TempsInvoc

>
//25 d8 04
_as3_pushshort 600 (1s)
//68 7d
_as3_initproperty TempsInvoc

>
//25 cc 03
_as3_pushshort 460 (1s)
//68 7d
_as3_initproperty TempsInvoc

>
//25 ff 01
_as3_pushshort 255 (1s)
//68 7d
_as3_initproperty TempsInvoc

These are all the options for the replacement aob, depending on the speed you want it.


Instant Spawn (Credits Raz?):
//10 57 00 00
_as3_jump offset: 87
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 7c
_as3_getproperty BaseTempsInvoc
//68 7d
_as3_initproperty TempsInvoc
>
//10 57 00 00
_as3_jump offset: 87
//d0
_as3_getlocal <0>
//02
_as3_nop
//02
_as3_nop
//27
_as3_pushfalse
//68 7d
_as3_initproperty TempsInvoc


Spawn Anywhere (Credits Raz):
//d0
_as3_getlocal <0>
//66 7f
_as3_getproperty BaseDistanceInvoc
//68 80 01
_as3_initproperty DistanceInvoc
>
//02
_as3_Nop
//25 a8 46
_as3_pushshort 9000
//68 80 01
_as3_initproperty DistanceInvoc


Spawn Nails (Credits Yellow):
//10 0b 00 00
_as3_jump offset: 11
//d0
_as3_getlocal <0>
//66 9a 01
_as3_getproperty ListeObjetDispo (Just the first two.)
>
//10 0b 00 00
_as3_jump offset: 11
//d0
_as3_getlocal <0>
//66 9b 01
_as3_getproperty ListeObjetDispo444 (Just the first two.)


3 Objects Shaman: Spirit + Bomb + Fake Cheese
//d0
_as3_getlocal <0>
//66 9a 01
_as3_getproperty Monde
//66 bb 1c
_as3_getproperty Aaaah
//12 12 00 00
_as3_iffalse offset: 18
//5d 07
_as3_findpropstrict Array
//24 00
_as3_pushbyte 0
//24 18
_as3_pushbyte 24
//24 58
_as3_pushbyte 88
//4a 07 03
_as3_constructprop Array(param count:3)
//80 07
_as3_coerce Array
//d5
>
//02
_as3_getlocal <0>
//02 02 02
_as3_getproperty Monde
//02 24 01
_as3_getproperty Aaaah
//12 12 00 00
_as3_iffalse offset: 18
//5d 07
_as3_findpropstrict Array
//24 18
_as3_pushbyte 0
//24 17
_as3_pushbyte 24
//24 19
_as3_pushbyte 88
//4a 07 03
_as3_constructprop Array(param count:3)
//80 07
_as3_coerce Array
//d5

No Nightmode (Credits Waroosh):
//d0
_as3_getlocal <0>
//66 96 01
_as3_getproperty Monde
//66 8f 19
_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//11 03 00 00
_as3_iftrue offset: 3
>
//d0
_as3_getlocal <0>
//66 96 01
_as3_getproperty Monde
//66 8f 19
_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//12 03 00 00
_as3_iffalse offset: 3

Works for all versions.


No Nightmode (2)(Credits Ekto):
_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//11 03 00 00
_as3_iftrue offset: 3
//29
_as3_pop
//d3
_as3_getlocal <3>
//76
_as3_convert_b
//68 88 02
>
>_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//11 03 00 00
_as3_iftrue offset: 3
//29
_as3_pop
//27
_as3_getlocal <3>
//76
_as3_convert_b
//68 88 02


Always Nightmode (2)(Credits Ekto):
_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//11 03 00 00
_as3_iftrue offset: 3
//29
_as3_pop
//d3
_as3_getlocal <3>
//76
_as3_convert_b
//68 88 02
>_as3_getproperty Noire
//76
_as3_convert_b
//2a
_as3_dup
//11 03 00 00
_as3_iftrue offset: 3
//29
_as3_pop
//26
_as3_getlocal <3>
//76
_as3_convert_b
//68 88 02


No Inversion (Credits ?) / Always Inversion (Waroosh (Creator)):
//d0
_as3_getlocal <0>
//66 91 01
_as3_getproperty Monde
//66 d0 17
_as3_getproperty Inversion
//12 39 00 00
_as3_iffalse offset: 57
>
//d0
_as3_getlocal <0>
//66 91 01
_as3_getproperty Monde
//24 00
_as3_pushbyte 0
//02
_as3_nop
//12 39 00 00
_as3_iffalse offset: 57

For always inversion is:
>
26 02 02 02 02 02 02 02 02 02 02


No Collision:
//d0
_as3_getlocal <0>
//66 93 01
_as3_getproperty Monde
//66 df 17
_as3_getproperty CollisionJoueur
//68 f8 01
_as3_initproperty CollisionJoueur
>
//d0
_as3_getlocal <0>
//66 93 01
_as3_getproperty Monde
//24 00
_as3_pushbyte 0
//02
_as3_Nop (This Nop means the rest of the replacement aob should be 02 02 02 02)


No Cowigrav (Credits Waroosh (Creator):
//d0
_as3_getlocal <0>
//66 91 01
_as3_getproperty Monde
//66 cd 17
_as3_getproperty Gravité
//12 19 00 00
_as3_iffalse offset: 25
>
//24 00
_as3_pushbyte 0
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//12 19 00 00
_as3_iffalse offset: 25


Soulmate / No Soulmate Hacks:
//d0
_as3_getlocal <0>
//66 bf 0a
_as3_getproperty Monde
//66 87 1e
_as3_getproperty Lien
//68 92 0b
_as3_initproperty MondeLien
>
//d0
_as3_getlocal <0>
//26
_as3_pushtrue change this for a 27 for No Soulmate hack.
//68 92 0b
_as3_initproperty MondeLien
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop


Permanent Physics (Credits Themouse):
//d0
_as3_getlocal <0>
//66 73
_as3_getproperty worldAABB
//5d 16
_as3_findpropstrict Box2D.Common.Math::b2Vec2
//2f 01
_as3_pushdouble 0
//24 0a
_as3_pushbyte 10
//4a 16 02
_as3_constructprop Box2D.Common.Math::b2Vec2(param count:2)
//26
_as3_pushtrue
//4a 31 03
_as3_constructprop Box2D.Dynamics::b2World(param count:3)
//68 74
_as3_initproperty MondePhysique
>
//d0
_as3_getlocal <0>
//66 73
_as3_getproperty worldAABB
//5d 16
_as3_findpropstrict Box2D.Common.Math::b2Vec2
//2f 01
_as3_pushdouble 0
//24 0a
_as3_pushbyte 10
//4a 16 02
_as3_constructprop Box2D.Common.Math::b2Vec2(param count:2)
//26
_as3_pushtrue
//4a 31 03
_as3_constructprop Box2D.Dynamics::b2World(param count:3)
//02
_as3_nop


Change Gravity and Wind:
Shift code here
>
//60 ba 04
_as3_getlex transformice::TF
//66 9d 0b
_as3_getproperty M
//66 76
_as3_getproperty MondePhysique
//5d 15
_as3_findpropstrict Box2D.Common.Math::b2Vec2
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
24 XX
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
24 YY
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop
//4a 15 02
_as3_constructprop Box2D.Common.Math::b2Vec2(param count:2)
//61 ec 04
_as3_setproperty m_gravity
//02
_as3_nop
//02
_as3_nop
//02
_as3_nop


No Boundaries (Credits Giger (Creator)
//d0
_as3_getlocal <0>
//66 a3 01
_as3_getproperty ClipJoueur
//26
_as3_pushtrue
//61 c9 04
_as3_setproperty Mort
//60 ad 04
_as3_getlex transformice.reseau::MoteurReseau
//66 86 0c
_as3_getproperty instance
//5d c3 04
_as3_findpropstrict transformice.reseau.messages.ecriture::MS_Mort
//d0
_as3_getlocal <0>
//66 b7 01
_as3_getproperty CodePartieEnCours
//4a c3 04 01
_as3_constructprop transformice.reseau.messages.ecriture::MS_Mort(param count:1)
//4f b6 04 01
_as3_callpropvoid envoieMessage(param count:1)


Downfall Hack (Credits Hitandrun160 (Creator)):
Shift/ code here (There is only one shift code, it works for all shift hacks, I will post it like another hack)
>
//d0
_as3_getlocal <0>
//66 9b 01
_as3_getproperty ClipJoueur
//66 f7 04
_as3_getproperty Physique
//66 b1 07
_as3_getproperty m_linearVelocity
//24 05
_as3_pushbyte 5
//61 e2 05
_as3_setproperty y
//d0
_as3_getlocal <0>
//4f a2 07 00
_as3_callpropvoid WakeUp(param count:0)
//02
_as3_nop


Upfall Hack (Credits James (Creator)):
Shift code here
>
//d0
_as3_getlocal <0>
//66 9b 01
_as3_getproperty ClipJoueur
//66 f7 04
_as3_getproperty Physique
//66 b1 07
_as3_getproperty m_linearVelocity
//24 fb
_as3_pushbyte -5
//61 e2 05
_as3_setproperty y
//d0
_as3_getlocal <0>
//4f a2 07 00
_as3_callpropvoid WakeUp(param count:0)
//02
_as3_nop


Instant Cheese:
Shift code here
>
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 b6 01
_as3_getproperty $5
//d0
_as3_getlocal <0>
//66 c4 01
_as3_getproperty $19
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b2 01
_as3_getproperty $1
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b0 01
_as3_getproperty CodePartieEnCours
//a0
_as3_add
//4f 82 03 01
_as3_callpropvoid Envoie_Serveur(param count:1)
//02
_as3_nop


Saowns (Credits Hitandrun160 (Creator)):
Shift code here
>
//d0
_as3_getlocal <0>
//24 02
_as3_pushbyte 2 (this is the change thing)
//60 f1 17
_as3_getlex mouseX
//60 f2 17
_as3_getlex mouseY
//4f cd 02 07
_as3_callpropvoid Création_Objet_Monde(param count:7) This is: 4f cd 02 03, just change the 07 for a 03.
//02
_as3_nop



Conjuration (K) (Credits Raz (Creator)):
//4f bd 03 00
_as3_callpropvoid Changer_Clavier(param count:0) (K) code
>
//4f b7 02 00
_as3_callpropvoid Utilisation_Concentration(param count:0)



Remove Platform (Credits Ekto (Creator)):
Ctrl / Shift here
>
//d0
_as3_getlocal <0>
//66 69
_as3_getproperty ClipListeMobile
//24 00
_as3_pushbyte 0
//4f fc 1b 01
NOP


Remove Cheese and MouseHole (Credits Ekto (Creator)):
Shift / Ctrl code
>
_as3_getproperty Monde
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 69
_as3_getproperty ClipListeMobile
//4f 8a 1c 02
_as3_callpropvoid Initialisation(param count:2)
NOP


Instant Death (Credits Giger (Creator))
Shift/Ctrl code
>
//d0
_as3_getlocal <0>
//66 a3 01
_as3_getproperty ClipJoueur
//26
_as3_pushtrue
//61 c9 04
_as3_setproperty Mort
//60 ad 04
_as3_getlex transformice.reseau::MoteurReseau
//66 86 0c
_as3_getproperty instance
//5d c3 04
_as3_findpropstrict transformice.reseau.messages.ecriture::MS_Mort
//d0
_as3_getlocal <0>
//66 b7 01
_as3_getproperty CodePartieEnCours
//4a c3 04 01
_as3_constructprop transformice.reseau.messages.ecriture::MS_Mort(param count:1)
//4f b6 04 01
_as3_callpropvoid envoieMessage(param count:1)


Shift/Ctrl Code:
Shift Code
//d0
_as3_getlocal <0>
//66 a5 02
_as3_getproperty ObjetEnCours
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_pop
//d0
_as3_getlocal <0>
//66 c9 02
_as3_getproperty InvocationEnCours
//96
_as3_not
//12 11 00 00
_as3_iffalse offset: 17
//d0
_as3_getlocal <0>
//66 a5 02
_as3_getproperty ObjetEnCours
//d0
_as3_getlocal <0>
//66 a5 02
_as3_getproperty ObjetEnCours
//66 f5 18
_as3_getproperty rotation
//24 0f
_as3_pushbyte 15
//a0
_as3_add For Ctrl code just change a0 to a1
//61 f5 18
_as3_setproperty rotation


W/Up Code:
//d0
_as3_getlocal <0>
//66 88 02
_as3_getproperty Monde666
//76
_as3_convert_b
//2a
_as3_dup
//11 09 00 00
_as3_iftrue offset: 9
//29
_as3_pop
//d0
_as3_getlocal <0>
//66 a2 01
_as3_getproperty ClipJoueur
//66 c8 04
_as3_getproperty LookCupidon
//76
_as3_convert_b
//12 32 00 00
_as3_iffalse offset: 50
//d0
_as3_getlocal <0>
//66 a2 01
_as3_getproperty ClipJoueur
//66 cb 04
_as3_getproperty HautEnCours
//12 26 00 00
_as3_iffalse offset: 38
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 bb 01
_as3_getproperty $4
//d0
_as3_getlocal <0>
//66 c2 01
_as3_getproperty $11
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b8 01
_as3_getproperty $1
//a0
_as3_add
//24 01
_as3_pushbyte 1
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b8 01
_as3_getproperty $1
//a0
_as3_add
//24 00
_as3_pushbyte 0
//a0
_as3_add
//4f 87 03 01
_as3_callpropvoid Envoie_Serveur(param count:1)
//d0
_as3_getlocal <0>
//66 a2 01
_as3_getproperty ClipJoueur
//27
_as3_pushfalse
//61 cb 04
_as3_setproperty HautEnCours
//47
_as3_returnvoid


Duck Code
/d0
_as3_getlocal <0>
//66 82 02
_as3_getproperty Monde666
//12 32 00 00
_as3_iffalse offset: 50
//d0
_as3_getlocal <0>
//66 9b 01
_as3_getproperty ClipJoueur
//66 8c 03
_as3_getproperty BasEnCours
//11 26 00 00
_as3_iftrue offset: 38
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 b3 01
_as3_getproperty $4
//d0
_as3_getlocal <0>
//66 ba 01
_as3_getproperty $11
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b0 01
_as3_getproperty $1
//a0
_as3_add
//24 00
_as3_pushbyte 0
//a0
_as3_add
//d0
_as3_getlocal <0>
//66 b0 01
_as3_getproperty $1
//a0
_as3_add
//24 01
_as3_pushbyte 1
//a0
_as3_add
//4f 81 03 01
_as3_callpropvoid Envoie_Serveur(param count:1)
//d0
_as3_getlocal <0>
//66 9b 01
_as3_getproperty ClipJoueur
//26
_as3_pushtrue
//61 8c 03
_as3_setproperty BasEnCours
//47
_as3_returnvoid


K Code (Credits Ekto (Creator)):
//d0
_as3_getlocal <0>
//d2
_as3_getlocal <2>
//68 9e 01
_as3_initproperty DernièreAction
//60 d8 19
_as3_getlex stage
//66 91 1d
_as3_getproperty focus
//d0
_as3_getlocal <0>
//66 76
_as3_getproperty CE
//13 de 02 00
_as3_ifeq offset: 734
//d1
_as3_getlocal <1>
//66 90 1d
_as3_getproperty keyCode
//73
_as3_convert_i
//d7
_as3_setlocal <3>
//d3
_as3_getlocal <3>
//24 0d
_as3_pushbyte 13
//14 06 00 00
_as3_ifne offset: 6
//d0
_as3_getlocal <0>
//d2
_as3_getlocal <2>
//68 a6 03
_as3_initproperty DerniereEntrée
//47
_as3_returnvoid
//d0
_as3_getlocal <0>
//66 c7 03
_as3_getproperty ClavierAnglais
//12 34 00 00


R & T Code (Credits Ekto & Giger (Creators)):
//d0
_as3_getlocal <0>
//66 76
_as3_getproperty CE
//66 aa 1b
_as3_getproperty text
//66 8d 07
_as3_getproperty length
//24 00
_as3_pushbyte 0
//14 52 00 00
_as3_ifne offset: 82
//60 d8 19
_as3_getlex stage
//d0
_as3_getlocal <0>
//66 76
_as3_getproperty CE
//61 91 1d
_as3_setproperty focus
//d3
_as3_getlocal <3>
//24 52
_as3_pushbyte 82
//14 1b 00 00
_as3_ifne offset: 27
//d0
_as3_getlocal <0>
//66 76
_as3_getproperty CE
//2c a1 2b
_as3_pushstring "/c "
//60 e0 05
_as3_getlex interfaces::Chat
//66 fd 0b
_as3_getproperty instance
//66 e7 05
_as3_getproperty DernierChuchoteur
//a0
_as3_add
//2c c0 2a
_as3_pushstring " "
//a0
_as3_add
//61 aa 1b
_as3_setproperty text
//10 10 00 00

Reply

RE: As3 Code for Cheat Transformice #2
You should use a Spoiler and tell us more about this code...

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RE: As3 Code for Cheat Transformice #3
Sorry.. it's very big and I'm dead :p

Reply